Jonathan Ogilvy
Little Red Robot
XR Producer
Jon’s first job was at Trilobyte, as a texturemap artist, bluescreen line producer and a DAMS project manager. Since then he has produced thousands of projects on time and on budget, even while remaining consistently at the forefront of emerging markets.
As a civilian subcontractor to the US Army, he produced training simulations, a DLC for Halo3, and an experimental holographically projected AI bot. He honed his tendency toward location-based games at area/code, and has served as Executive Producer, Game Designer at Little Red Robot since 2014.