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Thursday, July 16 • 3:30pm - 5:00pm
5 Open XR Projects

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Picking up where most game jams leave off, let us together explore questions of what it might take to make this or that prototype into a finished title.  How do we measure success?  Is it publication?  Number of downloads?  Player reviews?  Is it efficacy against illness?  Environmental resilience?  For practice, we'll start with a variety of existing prototypes from XR4C Brainjams past.  In three parallel breakout rooms, we'll use Miro to whiteboard ideas.  Something for everyone.  GitHub repo will have Oculus Quest builds available for anyone so inclined.  It's great that, with such authoring tools as Unity, a lone creator can contribute meaningfully to society, and yet it remains true that a well polished product is most often the result of big teams in diverse collaboration.

avatar for Nick Fortugno

Nick Fortugno

Chief Creative Officer, Playmatics
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences... Read More →
avatar for Jonathan Ogilvy

Jonathan Ogilvy

XR Producer, Little Red Robot
Jon’s first job was at Trilobyte, as a texturemap artist, bluescreen line producer and a DAMS project manager.  Since then he has produced thousands of projects on time and on budget, even while remaining consistently at the forefront of emerging markets.As a civilian subcontractor... Read More →

avatar for Saul Pena Gamero

Saul Pena Gamero

Senior Software VR Developer, The Glimpse Group
Saul Pena Gamero is a Senior Software VR Developer at The Glimpse Group - A Virtual and Augmented Reality Company. He is currently developing VR training simulations for enterprise use. He has a Master's in Computer Science and a bachelors in International Business Administration... Read More →
avatar for David Gochfeld

David Gochfeld

XR Creator
David Gochfeld is an award-winning XR creator, experience designer and engineer specializing in interactive narrative and user experience design for multi-user virtual reality.  He has presented his pioneering work with live performance in virtual reality at festivals and conferences... Read More →
avatar for Olivia Goldman

Olivia Goldman

Co-Founder/Chief Creative Officer, NeuroStorm Studios
Olivia Goldman is a PhD candidate at Rockefeller University and artist who studies sensory perception of mosquitoes in Dr. Leslie Vosshall's lab. She is co-founder and Chief Creative Officer of NeuroStorm Studios, a startup at the intersection of neuroscience and immersive media... Read More →
avatar for Ricardo Miranda Zúñiga

Ricardo Miranda Zúñiga

Professor, Hunter College
Ricardo Miranda Zúñiga is an artist who seeks to establish dialogue in public spaces. Having been born of immigrant parents and grown up between Nicaragua and San Francisco, an awareness of inequality and discrimination was established at an early age. The ways that inequality and... Read More →

Thursday July 16, 2020 3:30pm - 5:00pm EDT