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Tuesday, July 14 • 4:00pm - 5:00pm
Managing Burn-Out & Stress with Games & XR: Industry Trends

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This roundtable delves into how the games and XR industries are approaching themes of stress management and burn-out -- whether in the context of building resilience or exploring these contemporary motifs through the lens of narrative and gameplay. What are the challenges and opportunities? How are games and XR making a positive impact in people’s lives? What cautionary tales must be taken into account as more interventions occur remotely in digital or spatial computing contexts?

Moderators
avatar for Margaret Wallace

Margaret Wallace

Co-Founder & CEO, Playmatics

Speakers
avatar for Dr. Walter Greenleaf

Dr. Walter Greenleaf

Neuroscientist, Medical Virtual Reality Expert, Stanford University Virtual Human Interaction Lab
Walter Greenleaf PhD, neuroscientist and medical technology developer working at Stanford University. With over three decades of research and development experience, Walter is considered a leading authority in digital medicine and medical virtual reality technology. Walter is currently... Read More →
avatar for Naomi Mwasambili

Naomi Mwasambili

CEO, Chanua
 Naomi is the CEO of Chanua and has over 10 years experience designing, implementing and evaluating social change programmes. Her team at Chanua have developed a range of products and services embedding play, gamification and technology in areas of health, mental health and enterprise... Read More →
avatar for Matthew Seiji Burns

Matthew Seiji Burns

Writer, Zachtronics
Matthew Seiji Burns is a writer, composer, and game developer. Most recently he created Eliza, a visual novel about an AI-assisted therapy tool, the people who use it, and the people who develop it. At Zachtronics, he wrote for EXAPUNKS, Opus Magnum, SHENZHEN I/O, and others. With... Read More →


Tuesday July 14, 2020 4:00pm - 5:00pm EDT
Sessions