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Thursday, July 16 • 3:20pm - 3:40pm
Keynote - Accessibility in Gaming

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Mental health is top of mind for so many of us. Gaming is often used for self-care and as a way to connect with the community during COVID and beyond. Mindful Knight is a Minecraft world that teaches social and emotional learning for students, and Xbox titles are increasingly including characters with mental health conditions. Join our session to talk about the intersectionality of gaming and mental health conditions.

Speakers
avatar for Megan Lawrence

Megan Lawrence

Senior Accessibility Evangelist, Microsoft


Thursday July 16, 2020 3:20pm - 3:40pm
Mainstage