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Wednesday, July 15 • 4:30pm - 5:30pm
COVID-19 and Games in Higher Education

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The rise of COVID-19 has created both challenges and opportunities for game makers: on the one hand, industry is booming and games are being touted as vital for social cohesion and mental health; on the other hand, educating the next generation of game designers is increasingly difficult as students need to social distance. This panel brings together a variety of game designers/educators to discuss the repercussions of today’s unique situation.

avatar for Maxwell Foxman

Maxwell Foxman

Assistant Professor of Media Studies and Game Studies, Higher Education Video Game Association/University of Oregon

avatar for Tracy Fullerton

Tracy Fullerton

Director, USC Game Innovation Lab
Tracy Fullerton is an experimental game designer, professor, author and director emeritus of the USC Games program. Her research center, the Game Innovation Lab, has produced a number of influential independent games, including Cloud, flOw, Darfur is Dying, The Night Journey and Walden... Read More →
avatar for Andy Phelps

Andy Phelps

Professor, University of Canterbury and American University
Prof. at University of Canterbury (NZ) & American University (Washington, DC, USA), Director of AU Game Lab.  President. of HEVGA. Founder of School of Interactive Games & Media, the Center for Media, Arts, Games, Interaction and Creativity (MAGIC), and MAGIC Spell Studios at the... Read More →
avatar for Kelli Dunlap

Kelli Dunlap

Adjunct Professor, Clinical Psychologist, American University
Kelli Dunlap is a clinical psychologist and game designer. She is a full-time therapist practicing in Maryland and an adjunct professor of game design at American University's Game Lab. She is the community manager for Take This, a games-focused mental health non-profit, and the chair... Read More →

Wednesday July 15, 2020 4:30pm - 5:30pm EDT